Schmidt, A. (2005).  The Young and the Wireless.  School Library Journal, 51 (10), 44-46.

 

In order to better connect with our students, librarians need to better understand their students' online habits and create library services that respond to them.  Links and program ideas are included.

 

Tags:  Internet, Library use

 

Ginny Golden

August, 2008


Oatman, E. (2006).  Overwhelming Evidence.  School Library Journal, 52 (1), 56-59.

 

There is "overwhelming evidence" that there is a difference in student learning when teacher and librarian collaborate.  The emphasis is on evidence-based practice.  Dr. Loertscher is quoted in this article.  He advises librarians to collect three kinds of evidence and discusses planning assessments that allow administrators to see the contribution the librarian has made to learning.

 

Tags:  Assessing evidence, Collaboration

 

Ginny Golden

August, 2008


Kellison, K. (2008).  Virtual Teamwork.  T.H.E. Journal, 35 (6), 22-24.

 

Article describes a virtual collaboration project between teens in a Virginia school district.  Touted as a model for other school districts to follow.

 

Tags:  Web 2.0, Collaboration

 

Ginny Golden

August, 2008


 

Loertscher, D., & Williams, R. (2007). In Command! Kids and teens build and manage their own information spaces. Salt Lake City: Hi Willow Research & Publishing.

 

In Command! by Loertscher and Williams, highlights fresh perspectives in helping children and teens take control of their learning through the construction and management of their own information spaces. With an “if they build it, they will learn” attitude, guidelines are provided for using iGoogle to create a personal productivity space, a group or collaborative work space, and an outer space connecting to the entirety of the Internet.

 

 

 

 

 

Tags: information management, command, information spaces, iGoogle, personalized homepages

Janine Weston, July 26, 2008

 


Loertscher, D., Koechlin, C., & Zwaan, S. (2008). The new learning commons where learners win! Reinventing school libraries and computer labs. Salt Lake City: Hi Willow Research & Publishing.

 

The New Learning Commons provides excellent guidelines for restructuring education. A client-side learning commons enables students, teachers, librarians, and administrators to maintain an organized, collaborative, flexible, accessible, and individualized teaching and learning environment.

 

 

Tags: learning commons, client-side, individualized, life-long learning, collaborative, experimental

Janine Weston, July 26, 2008

 

 


 

 

Prabhu, M. T. (2007). New IPhone apps aim to enchance education. E School News. Retrieved July 23, 2008, from http://www.eschoolnews.com/news/top-news/?i=54641;_hbguid=39675d7b-fd85-488a-a23e-0bda3e2985d1

 

Remember all those rules about cell phones in the classroom and how distracting they are to the educational environment? Apple must have noticed and built 15 apps in their new IPhone programs that address math, foreign language, reading for pleasure (e-books), science. Most are reasonably priced at $39.99 and others are free.
 
L,E, Spear, July 23, 2008

_______________________________________________________________________________________________________

Prensky, M. (2008, June/July). Young minds, fast times: How tech-obsessed kids would improve our schools. Edutopia 4(3), 33-36.

Rather than being bored because the teacher just keeps telling them answers, talks talks talks, and offers no technological integration, students would like to be asked questions, given opportunities for group discussions and group thinks, work with real life issues, and be allowed to use technology as learning tools (iPods, cell phones, laptops). These are kids who have grown up using technology, and we, as a profession, need to catch up and keep up.

 

Tags: technology, iPods, cell phones

 

Laura Remer, July 23, 2008

_____________________________________________________________

 

 

 

 

 

At a time when “kids’ shortened attention spans and their comfort with graphics” (p.30) has lead to the popularity of graphic novels and Zines, author websites are an additional media-rich, interactive tool for promoting books among teen readers. Author websites enhance the reading experience through reviews, frequently asked questions, articles, blurbs, blogs, appearance schedules, e-mail contact forms, reading lists, playlists & inspirational music, social networking profiles, and podcast trailers for the book.

 

 

 

 

 

Tags: technology, reading, author websites Janine Weston, July 18, 2008

 

 



Beaman, A. (2006, September). How technology is enhancing the pleasure reading experience for teens. Knowledge Quest, 35(1), 30-33. Retrieved June 27, 2008, from Academic Search Premier database at persistent URL: http://search.ebscohost.com.libaccess.sjlibrary.org/login.aspx?direct=true&db=aph&AN=22900553&loginpage=Login.asp&site=ehost-live

Crutchfield, L. (2008, July 6). Study: Laptop use tied to higher student scores. Richmond Times-Dispatch. Retrieved July 9, 2008 from http://www.inrich.com/cva/ric/news.apx.-content-articles-RTD-2008-07-06-0214.html
This article reports the preliminary findings of a three-year study on the use of laptops by students in a high school. Final report will be released in the fall.
 
Heather Neidenbach 7/9/08

__________________________________________________________________________________________________________________________________________________

Hughes-Hassell, S., & Wheelock, A. (Eds.) (2001). The information-powered school. Chicago: American Library Association.

 

Begins with, “As every teen with a pager or a discman can tell you…” and so is a little dated with respect to technology. Heart is in the right place however, and the curriculum and collection mapping sections are very good.

Tags: collection, curriculum, collaboration

 

Jason Roach--July 8, 2008

______________________________________________________________________________________________________________________________________

 

 

Starkman, N. (2007). Stem Teaching: Problem Solvers. The Journal, 34(10), 35-42.

 

 

 

 

High school teacher, Jeremie Meyer course puts science, technology, engineering, and math (STEM) to practical use. A list of tools that can help advance student’s math and science skills is listed.

 

Maile McKeon 12/11/07

 

___________________________________________________________________________________________________________________________________________________

Abilock, D. (2006). Blogsense, not blogvangelism. Knowledge Quest, 34(3), 7-9.

 

 

 

 

This article talks about why librarians are not blogging; from their fears, assumptions, to technology and administration obstacles.

 

Maile McKeon 12/11/07

______________________________________________________________________________________________________________________________________________

 

 

Waters, J.K. (2007). Educational gaming: On a quest for English. The Journal, 34(10), 26-32.

 

 

 

 

This article discusses using massively multiplayer online role-playing games (MMORPGs) to help Asian teens acquire English skills. Two studies were conducted, one with middle school students in China using the game, World of Warcraft; the other had ESL graduate students play the game, EverQuest2. It weighs the pros and cons of integrating computer into the education system.

 

Maile McKeon 12/11/07

____________________________________________________________________________________________________________________________________________

 

Eash, E.K. (2006). Podcasting 101 for K-12 librarians. Computers in Libraries, 26(4), 16-20.

 

 

 

 

This article explains how RSS feeds are used to help people subscribe to podcasts. It also lists podcast directories and recording software such as CastBlaster and Podifier.

 

Maile McKeon 12/11/07

____________________________________________________________________________________________________________________________________

 

Kajewski, Mary Ann. (2006). Emerging technologies changing public library service delivery models. Australasian Public Libraries and Information Services, 19(4) p. 157-63.

 

Describes the way that emerging technologies (including blogs, wikis, RSS feeds, podcasts, vodcasts, web conferencing and instant messaging) can help promote collaboration between libraries and their users. Kajewski states, “New technologies allow libraries to provide a better service to users by offering simple access to what they want, when they want it and how they want it. In an effort to provide access to an market the optimal 24/7 content and service delivery, they are creating virtual communities through social software.” School librarians working on their digital school libraries will find this article useful as it describes different web 2.0 technologies and ways that they have been implemented by public libraries.

TAGS: digital school library, web 2.0

 

Meredith Rugg Lebo 12/9/07

________________________________________________

 

 

 

Young Jr., T. (2007, August/September). Library "science," make it work! Library Media Connection, 26. P. 24-7.

 

 

 

This article talks about how technology could be used to teach science by discussing various methods recommended by an Improving Literacy through School Libraries (ILSL) grant. The National Science Digital Library was created to provide high quality teaching resources for educators who work with K-12 students. NSDL's blogosphere provides blogs meant to engage students. The article also mentions podcasts and their contribution to student learning. I found most appreciative the actual websites for good science podcasts The use of video and "real time" data are also covered with great ideas on how they could best be used.

 

 

 

TAGS: Science, Blogs, podcasting, streaming video

 

 

 

Submitted by Lynda DeRuyter, December 7, 2007

 

 

 


 

 

 

 

 

 

 

 

 

 

 

 

 

 

Champlin, C., Loertscher, D., & Eib, B.J. (April, 2004). Creating a digital age

 
This article highlights components which two exemplary library media programs have used to highlight technology in their schools.
 
TAGS: library media programs, technology,
 
Submitted by Aliza Friedenberg Rowe 12/05/07
---------------------------------------------------------------------------------------------------------
Hill, J. (October 28, 2007). High tech classes plug into ipods: Devices
facilitate learning process, local teachers say. Press & Sun-Bulletin.
 
Teachers and students are using i-pods to add 21st Century technological skills to their studies.
 
TAGS: ipods, learning, podcasts, technology
 
Submitted by Aliza Friedenberg Rowe 12/05/07
---------------------------------------------------------------
Ishizuka, K. (September, 2007). Turning teens on to news. Retrieved October 31, 2007 from http://www.schoollibraryjournal.com
 
NBC has created an interactive archive of news clips and documentaries to be used for bringing immediacy and first hand experience to education.
 
TAGS: teens, news,
 
Submitted by Aliza Friedenberg Rowe 12/05/07
 
---------------------------------------------------------------
Westmoore, P. (November, 2007). Students set forth on virtual trips.
Retrieved November 7, 2007 from http://www.printthis.clickability.com
 
A program called "Virtual Field Trip& Distance Learning Sites" though the New Orleans-Niagara Board of Cooperative Educational Services enables teachers to take the students on virtual trips to places far away from the physical school building. The trips last about 30 muinutes and cost from $135 to $265 each.
 
TAGS: virtual field trips
 
Submitted by Aliza Friedenberg Rowe 12/5/07
--------------------------------------------------------------
Oleck, J. (July 1, 2007). Libraries use myspace to attract teens: More and
more libraries are taking advantage of the social networking site. School
** Library Journal****. Retrieved October 31, 2007 from http://www.schoollibraryjournal.com/article/ca6456389.html?q=libraries+use+myspace
 
Many have learned an important secret of gaining teens and tweens interest – MySpace pages.
 
TAGS: MySpace, teens, tweens,
 
Submitted by Aliza Friedenberg Rowe 12/05/07
----------------------------------------------------------------
Ramirez, C. (October, 2007). Computer access turns that page on
textbooks. Retrieved October 31, 2007 from http://www.detnews.com
 
A school in Detroit offers American History CDROMS as an alternative to heavy textbooks.
 
TAGS: textbooks, CD-ROM, alternative
 
Submitted by Aliza Friedenberg Rowe 12/5/07

---------------------------------------------------------------------------------------------

!

!

Minkel, W. (2002). Library Technology Raises Test Scores, Too. School Library Journal

Research shows that technology coupled with a qualified librarian makes for better students.

TAGS: Technology, Contribution to learning, Assessment

Contributed by Svetlana Harman, 12/01/2007


Ishizuka, K. (2005). Have tools, lack skills. School Library Journal v. 51 no. 5

The author describes the findings of a recent study by the Maryland Business Roundtable for Education: despite the investment of millions of dollars in computers and other technology, public school teachers and students are not using these tools for higher-level analytical and problem-solving activities.

TAGS: Technology, Contribution to Learning

Contributed by Svetlana Harman, 11/26/2007

 


 

 

Valenza, Joyce. Something Wiki This Way Comes...Are You Ready? Teacher Librarian, October 2005. (First published on e-VOYA, www.voya.com.

Most students know and have used Wikipedia, which has existed as a free community-based, online encyclopedia since 2001. The use of wikis within the educational system has gained support, especally for student projects. Valenza indicates that wikis are perhaps best used as a tool for writing, especially when the project involves collaborative authoring. Their major advantage over the paper notebook is that wikis, according to the author, is that wikis prepare students to write collaboratively in an authentic networked environment. She also points out that wikis are good vehicles for classes engaged in peer-reviewed projects and can be collaboratively built by classes across the country or the world. Also included were the following resources about wikis in education:

Dodge, Bernie.(2004). Blogs and wikis as WebQuest tasks. The WebQuest Page, San Diego State University, June 25. http://webquest.sdsu.edu/necc2004/blogs-and-wikis.htm

Lamb, Brian. (2004). What's a wiki? Tap into the quickest, easiest way to publish on the Web. e-Strategy Update. The University of British Columbia, January 21. www.e-strategy.ubc.ca/news/update0401/04121-wiki.html

Lamb, Brian. (2004). Wide open spaces: Wikis, ready or not. Educase Review, September/October. www.educause.edu/ir/library/pdf/erm0452.pdg.

My brilliant failure: Wikis in the classroom ( A constructivist teacher's cautionary tales). Heather's Blog, Kairosnews, May 21, 2004. http://kairosnews.org/node/3794.

Submitted: Richard Lowe 11/24/07

TAGS: wikis, wikipedia, wiktionary, collaboration

 

_____________________________________________________________________________________________________________________________________________

 

Baule, Steven. The components of successful technologies. Teacher Librarian, June 2007. v. 34, no.5

The author points out that while computer technologies and the Internet have radically changed nearly all aspects of society, the same strides have not been made in K-12 education. While most schools have computers for student use and offer access to the Internet, technology has not transformed teaching and learning. Baule indicates that for technology to be effective and transformational, it must meet the following critieria: 1. must be easy for the average teacher to use; 2. the educational product must be able to keep learners on task; 3. technology must fill a need, curricular or administrative. 4. Flexibility such as blogs, wikis that allow group collaboration or adaptive testing programs. Online services that allow students to move through high school courses at their own pace. 5. Results must be measured to indicate student achievement scores, reduced student dropout rates, improved graduation rates. 6. Action research at the local school or district level, whether by a teacher-librarian or group of teachers, will demonstrate the achievement impact of a given technology.

Submitted: Richard Lowe 11/24/07

TAGS: technology, K-12 education, computers

 

___________________________________________________________________________________________________________________________________________

Tennant, R. (2006). The Perils of Prediction. Library Journal, September 15, 2006.

 

Library media teachers have the awesome responsibility of staying abreast of the latest technological tools and trends, and then working to adapt new technologies and apply them in ways to support student learning. Tennant discusses the challenges of predicting which of the hottest new trends will become truly transformational while weeding out short-lived technology and software.

 

Tags: technology, web 2.0, student learning

 

Meredith Rugg Lebo 11/24/2007

____________________________________________________________

 

Adam, A. and Mowers, H. (2007). Get inside their heads with mindmapping. School Library Journal, 53 (9). 24.

 

Representing ideas graphically helps students organize their thoughts visually and make connections prior to writing. Inspiration and Kidspiration (www.inspiration.com) are tools that provide a variety of symbols and curricular templates. FreeMind (freemind.sourceforge.net) is an open-source (read “free”) compatible with Mac, Windows, and Linux, and is appropriate for upper middle and high school students.

 

Documents can also be shared via the Web and versions are current. A favorite tool of the authors is MindMeister (www.mindmeister.com). The site offers a free service where up to six mind maps can be collaboratively shared, and a publishing option is provided. Mindomo (www.mindomo.com) also offers both free and inexpensive premium subscriptions and contains tips for using the software with students.

Free Web tools provide a practical alternative for schools with limited funding.

 

TAGS: Brainstorming, Graphic methods, Graphic organizers, Writing processes, Teaching – Aids & Devices – Computer network resources

 

(Submitted: November 19, 2007 by Mindy Harper)

______________________________________________________________________________________________________________

 

Valenza, Joyce. "You Know You're a 21st Century Teacher-Librarian If...." First published on e-VOYA, October 2006, www.voya.com. Published in Teacher-Librarian, October 2007, vol. 35, no. 1.

Valenza shares with the reader, while reflecting about the question of library obsolescence, a "provocative document, 'The Future of Libraries: Beginning the Great Transformation' (www.davinciinstitute.com/page.php?ID=120), by Thomas Frey, Executive Director of the Da Vinci Institute. He identifies ten key trends that give clear insight into the rapidly changing technolgies and equally fast-changing mind-set of library patrons." In answering the question "You Know You're a Twenty-First Century Teacher-Librarian If...." Valenza began a list as a blog post, in which the following are only a few samples:

1. You ensure that your learners and teachers can access developmentally appropriate and relevant databases, portals, and web sites.

2. Your organize the Web for learners.

3. You think outside the box about the concept of "collection."

4. You partner with classroom teachers to consider new interactive, collaborative, and engaging communication tools for student projects.

5. You are thinking about the interactive services that you might provide online.

6. You read Tom Friedman's The World Is Flat: A Brief History of the Twenty-First Century (2006) and plan for the future.

7. You consider your role as info-technology scout.

8. You consider new ways to promote reading.

9. You are rethinking the concept of library space.

10. Check out the rest and add more the list.

Submitted: Richard Lowe 11/18/07

TAGS: library obsolescene, Da Vinci Institute, 21st Century

 

 

Adam, A. and Mowers, H. (2007). Get inside their heads with mind mapping. School Library Journal, 53 (9). p.24.

 

Visual tools, such as mind or concept maps and idea bursts, are crucial in the development of a piece of writing or project. Representing ideas graphically helps students organize their thoughts visually and make connections prior to writing. There are several popular graphic organizers for K-12 students. Inspiration and Kidspiration (www.inspiration.com) are tools that provide a variety of symbols and curricular templates. FreeMind (freemind.sourceforge.net) is an open-source (read “free”) compatible with Mac, Windows, and Linux, and is appropriate for upper middle and high school students.

 

Several Web-based applications provide an opportunity for students to graphically plan with the benefit of portability and collaboration potential. Students and teachers can actually “connect” to their work anywhere, anytime using a compatible web browser. Many users can access and edit the mind map at the same time. Real-time communication is provided by most applications allowing for students working in groups to share their ideas without having to wait for their “turn”. Documents are shared via the Web and versions are current. A favorite tool of the authors is MindMeister (www.mindmeister.com). The site offers a free service where up to six mind maps can be collaboratively shared, and a publishing option is provided. Mindomo (www.mindomo.com) also offers both free and inexpensive premium subscriptions and contains tips for using the software with students.

 

Free Web tools provide a practical alternative for schools with limited funding.

 

TAGS: Brainstorming, Graphic methods, Graphic organizers, Writing processes, Teaching – Aids & Devices – Computer network resources

 

(Submitted: November 13, 2007 by Mindy Harper)


 

School Library Journal. September 2007. "It's That Time Again". Vol. 53, Issue 9. P 26.

 

This article presents a variety of internet resources related to educational games. The author recommends several websites to help teachers and students "get back into a learning frame of mind." Brain Teasers can be found at www.eduplace.com/math/brain/index.html. The GeoBee Challenge can be found at www.nationalgeographic.com/geobee.today.html, and Who's Who and What's What can be found at

www.nytimes.com/learning/students/quiz/index/html. Great interactive links for digital libraries!

 

Some others include:

 

www.factmonster.com/spot/harrypage1.html

www.nationalgeographic.com/ngkids/games/brainteaser

www.weeklyreader.com/kids/games/crazyquiz.asp

www.funschool.kaboose.com/fun-blaster/games/game_trivia_archer.html?trnstl=1

 

TAGS: Internet Games, National Geographic Society, Internet in Education, Educational Games -- Computer Network Resources

 

(Submitted: October 28, 2007 by Mindy Harper)

_________________________________________________________________________________________________

 

Building the Field of Digital Media and Learning. The MacArthur Foundation. (2006). Retrieved October 12, 2007, from

http://digitallearning.macfound.org/site/c.enJLKQNlFiG/b.2029199/k.BFC9/Home.htm

 

www.macfound.org is the main website and Digital Media and Learning is one of the many subsets within it. This is a comprehensive collection of innovative programs underwritten by the MacArthur Foundation. There is information about ongoing projects and research, a network of experts in education, contributions by students, and a blog called Spotlight where grantees discuss their projects.

 

 

Janet Fohner, October 12, 2007.

 

TAGS: Educational Programs, Digital Learning, Interactive Learning.

____________________________________________________________________________________________________________

Bell, Lori.(2007) Who's on Third in Second Life? Online Magazine. V 31 no.4. July/Aug 2007. Pgs 14-18.

Defining Library 3.0 as the next phase of the Internet. How libraries are adopting and manning virtual libraries in Second Life. The collaboration with librarians and patrons from around the world and how it is challenging to provide information and resources when Second Life is opperated by volunteers. Talks about the Second Life Library- The Info Archipelago and its 17 islands. The difference in the way that librarians have to communicate with patrons because their are no visual clues for them to read on the person's face about what a patron wants. How this type of technology has been a great tool for the collaboration of these librarians from around the world.

TAGS: Second Life, Library 2.0. Library 3.0, collaboration

K. Finn August 31, 2007

_________________________________________________________________________________________________________

Snyder, Tamar. (2007) Their Space: Using the power of the web, tech-savvy teachers bring students closer to home. Edutopia. V.3 no.6, September, 2007. Pg 46.

How students are using social networking tools to learn in the classroom. Teachers are handing over the learning process to the students. Collaborative projects that the students do online. Students are motivated by the use of technolgy to learn new skills. Customized websites that track students grades.

TAGS: Web 2.0, Social networking, Motivation

K. Finn September 19, 2007

__________________________________________________________________________________________________________

Steadman Stephens, Wendy. Digital Frontier: Schools, libraries, and adventure. Knowledge Quest. V.35, no4. March/April 2007. Pgs 70-72

 

How evolving technology is active in the library. New resources that the library acquires needs new illiteracies and new policies. Librarians need to be up on the information of technology in order to stay ahead of the game- know how to site certain web resources and be able to train students on how to use new resources as they come out. Your school may have to have a written policy about digital information and resources. Know about using social networking sites to your benefit and be able to prove it to administration and teachers. Move beyond the scary predator internet and create a safe environment where your students will be able to use resources and learn without fear.

 

K. Finn November 27, 2007

 

 

__________________________________________________________________________________________________________________

I recently went to a great workshop (at Los Angeles Public Library) led by Bonnie Peirce given by Infopeople that is going on throughout the month of October. It is called Web 2.0 Applications for Children's Services. The wokshop goes over different kind of web resources for children. Here are a couple of websites:

 

Joanna Gee - Wednesday, October 10, 2007

__________________________________________________________________________________________________________________

 

 

 

 

 


Page Information

  • 3 months ago [history]
  • View page source
  • You're not logged in
  • No tags yet learn more

Wiki Information

Recent PBwiki Blog Posts